#ifndef CUST_TOUCH_H
#define CUST_TOUCH_H

#define TOUCH_L1 40       // linearity width
#define TOUCH_D1 30      // deadzone width
#define TOUCH_R1 20      // large circle 2*radius
#define TOUCH_R2 12      // small circle 2*radius
#define TOUCH_S1 40      // sensitivity width
#define TOUCH_DZ_X 2     // deadzone tolerance in x
#define TOUCH_DZ_Y 2     // deadzone tolerance in y

#endif
